פריטי greyhawk למכירה, מחירים גמישים

נשארו לי מספר פריטים שאני מעוניין למכור לאספנים שמבינים עניין. הוספתי כאן תיאור קצר באנגלית+מחירים. לפרטים נוספים- 03 6120272 [General AD&D] * The Complete Fighter's Handbook - 29 Advanced rules for anyone who fights (not only fighters), including: Two handed fighting, martial arts and figthers in different cultures. A must-have. * The Complete Thief's Handbook - 29 Advanced ruels for thieves, including: Advanced thief skills, new kinds of thieves and special equipment for them. * The Complete Priest's Handbook - 29 Advanced rules for priests, including: Description on God-given powers, orders of priesthood and spells. * The Complete Book of Dwarves - 29 New rules for dwarves and how to play them in a campaign. Dwarf culture is described from all the aspects. Including new races of dwarves. [Dragonlance] * In search of dragons (Adventure) - 29 This is one of the first Dragonlance adventures, even before the campaign was created. You have to find out who is hunting the dragons of krynn. [Greyhawk] * The City of Greyhawk (Box Set) - 59 Full details about the multi-cultural city of greyhawk, where there are many traders, secret magic guilds, assasins and demihumans. Including many maps, dungeons and short adventures to get "into the feel" of Greyhawk. * Greyhawk Ruins (Adventure sourcebook) - 29 Full description together with an adventure about the great ruined castle close to the city of greyhawk. A mega-size dungeon (24 floors) for many adventures. * Iuz the Evil Sourcebook - 29 Ok...Iuz...where do I start. The biggest bitch of Greyhawk. Everything you need to know about his god-like powers, special priests, kingdom and army. * The Marklands Sourcebook - 29 A book about the situation in the borders of the peacful nations with the evil forces of demi-god Iuz. All you need to know of how to make cool war-zone adventures in a fantasy campaign. * Border Watch (Adventure) - 29 An introductury adventure in the war-zones after the big war. You are hired to escort a caravan through areas were mercenaries still rule. * Child's Play (Adventure) - 19 An adventure to solve an intrigue in one of Greyhawk's kingdoms. Who want to rule the kingdom? And why was someone turned into a rabbit? * Puppets (Adventure) - 19 A classic Greyhawk adventure. Who is envoled in a wicked series of mishchief? * Falcon's Revenge (Adventure) - 19 A classic Greyhawk adventure. The remains of a secret cult in the city of Greyhawk is preparing to free their leader from her dimensional prison. You have to use political wisdom and hope for Godly assitance to ovecome this adventure.

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